![]() ![]() The basic, and not-so-basic, uses of MO2 are covered above with the video tutorials above. Clicking the images below will take you to videos on how to use FNIS, Dual Sheath Redux, and xLODGEN with MO2. Outdated TV is the author of the TUCOGUIDE (see below) and produces tutorial videos on some of the more in-depth uses of MO2. Note that these videos were created based on v2.1.1 and there may be some differences here and there. This goes over most of the features that users will need to know. GamerPoets has made a tutorial video series that you can watch by clicking the image below. It is strongly recommended to do a little bit of research before jumping feet first into modding. ![]() There are some hidden features that affect how you mod your games. Several things about the tool may be unintuitive. Starting out with MO2 can be a bit intimidating. The installer can still be used to create a portable installation of MO2. The installer version is usually preferred for ease of installation. MO2 can be downloaded from GitHub or Nexus Mods. It is now actively maintained by a team of developers, from all backgrounds, and is now able to do much more than Tannin ever envisioned. ![]() Open BepInEx/config/BepInEx.cfg in a text editor of your choice.Īll options are documented directly in the configuration file.Īdditionally, refer to refer to the configuration guide for more information.MO2 was initially started by Tannin, the creator of the original Mod Organizer, to take care of 64-bit games such as Fallout 4. This should generate BepInEx configurationįile into BepInEx/config folder and an initial log file BepInEx/LogOutput.txt. You can now run BepInEx by executing the run script. app extension, for example HuniePop.appįinally, open the terminal in the game folder and make run_bepinex.sh script
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